D2R Budget Summon Necro Destroys Hell Without Expensive Gear in Season 10
4/4/2025 5:03:12 PM
Struggling in Diablo 2 Resurrected with no good gear or runes? This budget Summon Necromancer build requires virtually no wealth to get started yet clears Hell difficulty with ease. Using clever skill combinations and dirt-cheap gear, you'll farm high-level areas faster than most expensive builds while working toward your endgame upgrades.
Core Build Strategy This build focuses on three key components that make it powerful even with minimal gear:
Summon Army: Skeletons serve as meat shields while your mercenary gets the first kill. Max Raise Skeleton and Skeleton Mastery first for durability.
Corpse Explosion: Your primary damage source. Amplify Damage + CE wipes entire screens regardless of immunities.
Teleport Staff: Critical for repositioning summons and mercenary to focus fire.
Corpse Explosion: Your primary damage source. Amplify Damage + CE wipes entire screens regardless of immunities.
Teleport Staff: Critical for repositioning summons and mercenary to focus fire.
Might Mercenary: Provides damage aura and gets first kills - never use Cold mercs (shatters corpses).
Insight Polearm: Solves mana issues while avoiding cold damage that ruins corpses.
1-Point Wonders: Bone Armor, Revive, and Iron Golem (later) add utility without heavy investment.
Insight Polearm: Solves mana issues while avoiding cold damage that ruins corpses.
1-Point Wonders: Bone Armor, Revive, and Iron Golem (later) add utility without heavy investment.
Pro Tip: Hold down Corpse Explosion and sweep your mouse across corpses - the game will auto-target valid corpses in range for chain reactions.
Skill Point Allocation
Skill | Points | Purpose |
---|---|---|
Raise Skeleton | 20 | Core summon for tanking and damage |
Skeleton Mastery | 20 | Boosts skeleton health and damage |
Corpse Explosion | 20 | Primary damage source (radius increases) |
Amplify Damage | 17+ | Larger radius means fewer casts |
Summon Resist | 1 | Helps minions survive elemental damage |
Revive | 1 | Situational but powerful meat shields |
Bone Armor | 1 | Extra survivability |
Respec Note: Later when you can make an Iron Golem from Insight, respec to max Golem Mastery (for durability) while reducing points in Amplify Damage (as +skills will compensate).
Ultra Budget Gear Setup
Weapon: Spirit Sword
Tal+Thul+Ort+Amn in any 4os sword. +2 skills, FCR, mana - best budget caster weapon.Helm: Gemmed Crown
3x Topaz (perfect or flawless) for magic find. Upgrade to Peasant Crown when found.Armor: Stealth
Tal+Eth in 2os armor. Early game staple with FHR and FCR.Shield: Rhyme
Shael+Eth in 2os shield. Cannot be frozen + resists + MF.Gloves: Shopped Rare
Buy from vendors - look for resists or magic find.Boots: Shopped Rare
Prioritize 30%+ run/walk with resists from vendors.Belt: Crafted Caster
Shark skin base for 4 rows. Look for FCR or resists.Amulet: Crafted Caster
Even bad crafts help. Hope for +skills or FCR.Rings: Magic/Rare
FCR, resists, stats - whatever you find. Gamble if needed.Swap: Teleport Staff
Buy from Drognan (A2 Normal). Critical for repositioning.Critical Gear Tip: Never use gear with Cold Damage (shatters corpses). Your Might Mercenary must use Insight (no Cold) in a non-CV polearm (strength req too high).
Mercenary Setup Your mercenary is crucial for getting the first kill to start Corpse Explosion chains:
Act 2 Might Mercenary:
- Provides damage aura for your skeletons
- Gets first kill to enable Corpse Explosion
- Must avoid Cold damage at all costs
Weapon: Insight
- Ral+Tir+Tal+Sol in 4os polearm
- Meditation aura solves mana issues
- No Cold damage preserves corpses
- Provides damage aura for your skeletons
- Gets first kill to enable Corpse Explosion
- Must avoid Cold damage at all costs
Weapon: Insight
- Ral+Tir+Tal+Sol in 4os polearm
- Meditation aura solves mana issues
- No Cold damage preserves corpses
Helm: Bulwark
- Life leech and damage reduction
- Farm Countess for Io runes
Armor Options:
- Natalya's (3os with Ral+Thul)
- Griswold's (3os + strength)
- Treachery (Shael+Thul+Lem) later
- Life leech and damage reduction
- Farm Countess for Io runes
Armor Options:
- Natalya's (3os with Ral+Thul)
- Griswold's (3os + strength)
- Treachery (Shael+Thul+Lem) later
Mercenary Tip: Watch for your merc getting stuck behind skeletons - use Teleport staff to reposition him into combat where he can land killing blows.
Farming Locations This build excels in these areas even with budget gear:
Pit (Tamoe Highland)
- Level 85 area (all items can drop)
- No natural immunities
- Dense monster packs for CE chains
Stony Tomb (Rocky Waste)
- New level 85 area in D2R
- No cold/fire immunes
- Great density for CE
- Level 85 area (all items can drop)
- No natural immunities
- Dense monster packs for CE chains
Stony Tomb (Rocky Waste)
- New level 85 area in D2R
- No cold/fire immunes
- Great density for CE
Eldritch/Shenk (Frigid Highlands)
- Quick boss kills
- Good XP and drop chances
Nihlathak (Halls of Vaught)
- Key farming
- Pre-corpse explode his minions
Chaos Sanctuary
- Tough but doable
- Skip Diablo until better geared
- Quick boss kills
- Good XP and drop chances
Nihlathak (Halls of Vaught)
- Key farming
- Pre-corpse explode his minions
Chaos Sanctuary
- Tough but doable
- Skip Diablo until better geared
Leveling Tip: At level 75 in Hell, farming Pits and Stony Tomb can give nearly half a level per game due to high monster density and level.
Upgrade Path As you find wealth, prioritize these upgrades:
Slot | First Upgrade | Endgame Goal |
---|---|---|
Weapon | Heart of the Oak | Beast (for Fanaticism) |
Shield | Spirit Monarch | Homunculus |
Armor | Skin of the Vipermagi | Enigma |
Helm | Peasant Crown | Harlequin Crest |
Merc Weapon | Obedience | Infinity |
Swap | Naj's Puzzler | Call to Arms |
Endgame Transition: Eventually replace Insight on mercenary with Infinity, then make an Iron Golem from Insight for meditation aura while keeping Infinity's conviction.